Technical Domain

Spatial AR/VR & 3D Vision

Sub-15ms SLAM, 3D Gaussian Splatting & Industrial Telepresence

Alector Lab engineers mission-critical spatial computing and AR/VR systems for industrial simulation, surgical visualization, aerospace teleoperation, and immersive spatial telepresence. We build custom WebGPU rendering pipelines, zero-latency 6-DoF visual-inertial SLAM tracking, and photorealistic 3D Gaussian Splatting models optimized to run at 90+ FPS directly on Apple VisionOS, Meta Quest Enterprise, and browser-based WebXR runtimes.

Systems Architecture & Methodology

Our spatial architecture bridges dense neural 3D scene representation with lightweight mobile GPU execution. By replacing heavy volumetric raymarching with tile-based differentiable 3D Gaussian rasterization and custom WebGPU compute shaders, we stream photorealistic 3D digital twins and telepresence environments over standard 5G WebSockets at under 15ms latency.

Architectural Building Blocks

3D Gaussian Splatting at 90 FPS

Photorealistic neural scene rendering running at native headset refresh rates without motion blur or reprojection artifacts.

Sub-Millimeter 6-DoF SLAM Tracking

Robust visual-inertial odometry fusing high-framerate IMU data with multi-camera feature tracking under adverse dynamic lighting.

Apple VisionOS & OpenXR Native Runtimes

Engineered specifically for enterprise headsets with custom C++/Rust kernels, hand-tracking gesture recognition, and spatial audio.

Bi-directional Digital Twin Telemetry

Synchronize live physical plant sensor streams into interactive 3D spatial environments for real-time remote diagnostics and control.

Full Technical Coverage Areas

Real-time 3D Gaussian Splatting & differential tile rasterization
Neural Radiance Fields (NeRFs) & high-fidelity scene reconstruction
Sub-15ms 6-DoF Visual-Inertial SLAM (VIO) tracking
Apple VisionOS (PolySpatial, RealityKit) native engineering
Meta Quest Pro / 3 Enterprise OpenXR native runtimes
WebGPU & WebXR zero-install browser spatial streaming
Point cloud segmentation & LiDAR multimodal sensor fusion
Industrial digital twins with real-time SCADA/IoT bi-directional sync
Verified System Specifications
Motion-to-Photon Latency< 14.2ms end-to-end pipeline
Render Framerate Target90 FPS sustained stereoscopic 4K
Spatial Tracking PrecisionSub-millimeter (< 0.8mm RMSE)
Deployment RuntimesApple VisionOS, Meta Quest OpenXR, WebGPU, Linux
Deployment Model

All Spatial AR/VR & 3D Vision systems are delivered as production code, custom microservices, or fully managed appliances with complete IP transfer to clients.

Request an Architecture Assessment for Spatial AR/VR & 3D Vision

Speak directly with our senior systems architects regarding your latency, throughput, and deployment constraints.

🔒 Private sovereign boundary. Non-Disclosure Agreement (NDA) supported upon request.